	// Fires fewer bullets for escape path


setSpeed 0
setAccel 0.05 limit 1
right 6 angle 195
straight below 0
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75

straight frames 100


setAccel 0.05 limit 1

right 6 angle 90
straight frames 25
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75

straight frames 100


setAccel 0.05 limit 1

left 6 angle 30
straight frames 25
setAccel -0.05 limit 0

fireBullet atPlayer all 75 75

straight frames 100


setAccel 0.05 limit 1

left 6 angle 90
straight below 40
setAccel -0.05 limit 0

straight frames 100


setAccel 0.05 limit 1

right 6 angle 15
straight wrapVert